The Business Research Company offers “Virtual Reality Services Market Global Report 2020-30: COVID-19 Growth And Change” in its research report store. It is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by region and by country. It also compares the market’s historic and forecast growth, and highlights important trends and strategies that players in the market can adopt.
The global virtual reality services market is expected to grow from $0.57 billion in 2019 to $0.93 billion in 2020 at a compound annual growth rate (CAGR) of 63.28%. The increase in growth rate is mainly occurring because technologies like VR allows people to shop, talk and socialize using these immersive platforms amidst all the containment due to COVID-19 outbreak. The market is expected to reach $3.14 billion in 2023 at CAGR of 49.87%.
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The virtual reality services market consists of sales of virtual reality services and related products such as joysticks, force balls/tracking balls, controller wands, data gloves, trackpads, on-device control buttons, motion trackers, bodysuits, treadmills and motion platforms. These services are used in various sectors such as healthcare, education, real estate and entertainment. The use of computer technology to create a digital world is virtual reality (VR). Instead of seeing on a computer before them, users are immersed in 3D environments and can communicate with them.
The virtual reality services in telehealth is a key factor driving the growth of the virtual reality services market. To support COVID-19 patients, thousands of doctors and nurses will require advanced skills, which will be supported by VR-powered tools to cope in a simulated world with an anticipated influx of COVID-19 patients. Training services by virtual reality designed particularly for coronavirus pathology scenarios are highly beneficial and realistic in today`s situation and also enables medical students, doctors and nurses to quickly apply studied principles and procedures to the real world. For instance, the XRHealth application allows the hospitals to treat incoming coronavirus victims who are in hospital quarantine and it allows the physicians to monitor them when they return home. Therefore, the increasing necessity of virtual reality services in telehealth is expected to drive the significant growth of the virtual reality services market.
Virtual Reality Services Market Segmentation: –
By Segment
Healthcare
Education
Real Estate
Advertising
Travel
Gaming
Entertainment
Others
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Few Points From Table Of Content
1. Executive Summary
2. Virtual Reality Services Market Characteristics
3. Virtual Reality Services Market Size And Growth
4. Virtual Reality Services Market Segmentation
5. Virtual Reality Services Market Regional And Country Analysis
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25. Virtual Reality Services Market Competitive Landscape And Company Profiles
26. Key Mergers And Acquisitions In The Virtual Reality Services Market
27. Virtual Reality Services Market Trends And Strategies
28. Virtual Reality Services Market Future Outlook and Potential Analysis
29. Appendix
The report covers the trends and market dynamics of the Virtual Reality Services Market in major countries – Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, and USA. The report also includes consumer surveys and various future opportunities for the market.
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Some of the key players involved in the Virtual Reality Services Market are Skywell Software, LittlStar, Creative Solutions, Gramercy Tech, HQSoftware, Program Ace, Groove Jones, Xicom Technologies, Zco Corporation, The Intellify.
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The Business Research Company has published over 1000 industry reports, covering over 2500 market segments and 60 geographies. The reports draw on 150,000 datasets, extensive secondary research, and exclusive insights from interviews with industry leaders. The reports are updated with a detailed analysis of the impact of COVID-19 on various markets after WHO declared COVID-19 as a pandemic.
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